Large Town: Mèhëî-qëko Bî

Mèhëî-qëko Bî

Mèhëî-qëko Bî
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceMèrevaqêyê Zone
RegionQapubupujago Shrublands
Founded1274
Community LeaderCity Manager Vaeh Trîbmê
Area7 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation5120 m (16797 ft)
Average Yearly Precipitation221 cm/y (87 in/y)
Population1756
Population Density250 people per km2 (878 people per mi2)
Town AuraWild Magic
Naming
Native nameMèhëî-qëko Bî
Pronunciation/ˈjɘzi/ /ˈqëko/
Direct Translation[wild] [vent]
Translation[Not Yet Translated]

Mèhëî-qëko Bî (/ˈjɘzi/ /ˈqëko/ [wild] [vent]) is a subtropical Large Town located in the Mèrevaqêyê Zone of the Union of Engineers.

The name Mèhëî-qëko Bî is derived from the Iron Elvish language, as Mèhëî-qëko Bî was founded by Trëi Zlegfê, who was culturaly Iron Elven.

Climate

Mèhëî-qëko Bî has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 24°C (75°F). Mèhëî-qëko Bî receives an average of 221 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the spring. Mèhëî-qëko Bî covers an area of nearly 7 km2 (2 mi2), and an average elevation of 5120 m (16797 ft) above sea level.

Overview

Mèhëî-qëko Bî was founded durring the late 14th century in spring of the year 1274, by Trëi Zlegfê. The establishment of Mèhëî-qëko Bî was somewhat plagued by a lack of willing colonists, leading to Trëi Zlegfê electing to pay people to resettle in Mèhëî-qëko Bî.

Mèhëî-qëko Bî was built using the conventions of Iron Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Mèhëî-qëko Bî is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Mèhëî-qëko Bî is buildings are arranged arrounded a highly ordered system of spacious gravel streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Mèhëî-qëko Bî's exceptionaly well made fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Mèhëî-qëko Bî has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Mèhëî-qëko Bî’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.

Civic Infrastructure

Mèhëî-qëko Bî has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mèhëî-qëko Bî. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mèhëî-qëko Bî's parks.

Mèhëî-qëko Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mèhëî-qëko Bî.

Mèhëî-qëko Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mèhëî-qëko Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mèhëî-qëko Bî has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mèhëî-qëko Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mèhëî-qëko Bî's public wards, blessings, and other arcane systems.

Mèhëî-qëko Bî possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Mèhëî-qëko Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mèhëî-qëko Bî's natural decorations nor waterways.

Mèhëî-qëko Bî has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mèhëî-qëko Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mèhëî-qëko Bî has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Mèhëî-qëko Bî's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Mèhëî-qëko Bî there is always just enough rain to be annoying.

The Marsupial, Kangaroo near Mèhëî-qëko Bî are known to be a mutant strain of the creature.

Mèhëî-qëko Bî's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Elven High Magic energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 5
  • Farm Laborer: 12
  • Hunters: 7
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 7076 m2
    • Cattle and Similar Creatures: 439
    • Poultry: 5268
    • Swine: 351
    • Sheep: 17
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 175

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 4
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 15
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 4
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 2
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 5
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 9
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 5
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 6
  • Restaurateur: 7
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Chemical Workers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 4
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 4
  • Oilmen and Polishers: 2
  • Postmen: 4
  • Pure Finder: 2
  • Skinners: 5
  • Sugar Refiners: 1
  • Tosher: 2
  • Warehousemen: 6
  • Watercarriers: 4
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 5
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 4
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 4
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Slayers: 1
  • Storytellers: 7
  • Military Officers: 6

Cottage Industries

  • Brewers: 6
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 2
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 9
  • Spinners: 5
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 5
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 5
  • Cheesmakers: 6
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 2
  • Tobacconists: 2
  • Tallowmakers: 3

584 of Mèhëî-qëko Bî's population work within a Foundational Occupation.

1120 of Mèhëî-qëko Bî's population do not work in a formal occupation, but do contribute to the local economy. 52 (3%) are noncontributers.

Points of Interest

The center of Mèhëî-qëko Bî's town square was built around an ancient standing stone.

POI

History

Mèhëî-qëko Bî's residents established a new industry (26534 % 6)+1 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.

In time immemorial, reportedly some time during the late 2nd century Mèhëî-qëko Bî was struck by a devistating earthquake. The quake brought ruin to Mèhëî-qëko Bî, which lost 204 people, 260 livestock, and 41 buildings in the earthquake. The day of the quake is remembered by many as Death's Day.

History